Asshole

Game Type: Card
Buzz Factor: High
The first hand is used to determine everyone's rank during the following hands. Deal out all the cards. The person to the left of the dealer starts off. The object of the game is to get rid of all your cards. When starting you can lay down any card or cards with the same face value. The person following you must lay down a card of equal or greater value. They must also use the same amount of cards as you did. If you lay down two 9's then they would have to lay down two of something equal or greater. If the player lays down the same card as the previous player then the next player is skipped and must drink. Also if you can't play any of your cards than you must skip and drink. Cards are cleared if everyone skips or a two is played. Play continues like this until all the cards have been played. After the first hand is when the fun really begins. There is a ranking system which is as follows: President, Vice-President, Secretary, Asshole. Whoever goes out first becomes the new President for the next game, the second person becomes the Vice-President, etc... For the following rounds, anyone who ranks higher then you can tell you to drink whenever they want to.
Special Rules: The Asshole must always deal and clear the cards. Also the Asshole must give the two best cards in their hand to the President. The President gives the two worst cards in their hand to the Asshole. If the President remains President for three consecutive rounds they can create special rules, such as the word "drink" cannot be used. If these rules are broken then the offender must drink.

Drown the Clown

Game Type: Card
Buzz Factor: Random
The number of people that can play and the number of decks that can be used is all up to you. Each person playing is dealt one card. On the count of three, everyone flips there cards over. If any two people have the same card, then each must point at the person that they have a match with and yell "clown". Whoever says it first gets to watch the other take as many drinks as designated for being the slowest. If a person points at a person who does not have a match or if he/she says anything but the word "clown", then they must drink 3 drinks. This game will have you laughing and having a good time.

Drug Dealer

Game Type: Card
Buzz Factor: Medium
Get as many cards as there are players. There should be one ace and one king mixed with the cards. Mix up cards and distribute one to each player. Players look only at their card. The player with the ace is the drug dealer and the person with the king is the cop. The drug dealer must wink at the other players. Any player who sees the wink must then say "The deal has been made." It is up to the cop to determine who the dealer is. For each wrong guess, the cop must drink for 5 seconds. This is fun with large groups of people because it is harder for the cop to guess. However, if the cop sees the wink, the dealer must drink for 5 seconds. Have fun getting your friends wasted!

F.U.B.A.R.

Game Type: Card
Buzz Factor: Medium
Shuffle a full deck of cards and scatter them in a pile in the middle of your table. One player goes at a time picking one card. They flip over their card, displaying it to everyone. Each card has a different rule as follows:
Ace - Take one drink
2 - Take Two
3 - Take Three
4 - Questions: You look at the person of your choice and ask them a question, they must answer your question with a question and it keeps going until someone screws up. Ex. What is going on? Why do you touch yourself? You don't have to question the person who questioned you either. Make sure to make eye contact.
5 - Give five drinks
6 - I never. This is where the person who flipped the card says something they have never done and anyone who has must drink.
7 - Thumbmaster: This person puts their thumb down on the table whenever they want and the last one to put theirs down drinks. The thumbmaster can do this as many times as he wants until the next seven is picked.
8 - Categories: The first person gives a topic/category and in rotation, everyone else must give a kind. Ex: Toothpaste...Crest....Colgate.....Mentadent..etc.
9 - Rhyme: Everyone must give a word that rhymes with yours. Ex: Shoe...glue...you..etc
10 - Social: Everyone drinks.
Jack - Assholes drink...guys drink.
Queen - Bitches drink....girls drink.
King - Waterfall: This can be extremely hard, depending on your group of drinkers. It goes in order first being the one who picked the card and so on. The first person drinks as much beer as they can continuously and the 2nd person can't stop until they stop, the 3rd person can't stop until the 2nd person and so on. If you have big drinkers at the beginning, it is really difficult.

Fuzzy Duck

Game Type: Verbal
Buzz Factor: Medium
The group of people sit in a circle, preferably around a table. One person starts the game by saying "Fuzzy Duck". The person to the left follows by either saying "Fuzzy Duck" again or saying "Does he?" If someone says "Does he?" the direction of the game changes and the person to the right must say "Ducky Fuzz". If someone says "Does he?" then the direction changes again and you go back to saying "Fuzzy Duck". This continues until someone screws up. That person must drink. The point of the game is to say it very fast. Any pause will also cause a person to have to drink.

In Between the Sheets

Game Type: Card
Buzz Factor: High
First choose a dealer, that person goes first. The dealer lays down two cards side by side but leaving an empty space in between them (for another card). The person who's turn it is guesses if the next card is going to be in between the two or not. If they say yes, the dealer places the card in between the two. If it ends up falling in between those two cards, that person tells someone of their choice to drink. If not, that person has to drink.
Example: The dealer lays down two cards. The first is a King and the second is a three. Player 1 says "yes" and the dealer lays a card in between the three and the King. That card is a ten, Player 1 then tells a player of their choice to drink because ten falls in between a three and a King. The player who was chosen to drink is then the next to go. If the card isn't between the two cards then the player must drink. If a player says "no" then they drink if they are wrong, otherwise they make someone else drink.

My Penis, My Vagina

Game Type: Verbal
Buzz Factor: Deadly
Sit in a circle. Guys have to say "My penis....." and girls have to say "My vagina....". You go around in a circle and start at the beginning of the alphabet. Example: "My vagina/penis is awesome", next person "My vagina/penis is angry"...... The words have to relate (in some way) to vaginas/penises. When someone can't think of a word or repeats a word, then they have to drink and then it starts at the next letter. See who can come up with the dirtiest or funniest words. Have fun!!!!!

Rolling for Stupidity

Game Type: Dice
Buzz Factor: Random
All persons playing sit around a table. One person names a stupid act, i.e. making out with potted plant. Players either agree to participate in this round or not. Each player rolls dice and lowest roll has to perform stupid act. Now loser must come up with another act, and the game continues. Drink if you choose not to participate in a round.

Shit Faced

Game Type: Card
Buzz Factor: Random
You need at least four people for this game to be fun. Place four beers in a row. Participants sit in a circle around them. The four beers represent each of the four face cards in a deck(Ace, King, Queen, Jack). Deal the first person a card face up, if they get a face card they have to drink a quarter of the beer that represents that card, then deal to them again. If the person gets a card other than a face card, then deal to the next person. Continue this process until all 16 face cards are gone, along with the beer. In my experiences with this game, a couple people tend to get many face cards, and quite often in a row.

Shooting Animals

Game Type: Verbal
Buzz Factor: High
First, sit in a circle. The eldest person playing starts the game. He/She says the name of any animal. You can be as specific as you like. However, be careful of those who will try to say the same animal, but they word it differently. Then, the person to the right then says an animal that's first letter is the last letter of the last animal said. Then, the next person does the same.
For Example:
1st person: "caT"
2nd person: "TigeR"
3rd person: "RabbiT"
4th person: "ToucaN"
No animal can be said twice. Once it was said, it can't be used until the next game. Also, if they cannot think of any remaining animals or give up, they must take 1 drink. As the game progresses it becomes particularly hard to think of an animal that was not already said, making shooting more frequent. Once a person takes 6 drinks, they are out of the game. Last one remaining wins.

Special thanks to www.barmeister.com for these games!

If you liked these games, check out the following items at Amazon.com:

Cocktail (VHS)

The Complete Book of Beer Drinking Games

101 Great Drinking Games

The World's Best Simple Bar Tricks

Beer Games II

*Playing games of this nature can lead to severe intoxication. Please drink responsibly, and never drink and drive. This page is not intended as a suggestion for you to consume dangerous levels of alcohol.